Text Create

x, y, z

Set the text position, given by the coordinates of the lower left corner of the first character rectangle, from left to right.
Example: <text ... x="0.0" y="0.0" z="0.0"/> (default)
(defined in GAMGI_MESA_TEXT_X, GAMGI_MESA_TEXT_Y and GAMGI_MESA_TEXT_Z)
Allowed values: real (optional, coupled)

e1, e2, e3

Set the three Euler angles controlling the text orientation. The first rotation (e1), around the initial y axis, must be between 0 and 180 degrees. The second rotation (e2), around the initial z axis, must be between 0 and 360 degrees. The third rotation (e3), around the final z axis, must be between 0 and 360.
Example: <text ... e1="0.0" e2="0.0" e3="0.0"/> (default)
(defined in GAMGI_MESA_TEXT_E1, GAMGI_MESA_TEXT_E2 and GAMGI_MESA_TEXT_E3)
Allowed values: e1: 0.0 - 180.0, e2, e3: 0.0 - 360.0 (optional, coupled)
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